The first order of business upon approaching Burmecia is to set up for the last Type A battle. The strategy is pretty much the same as the first one. The difference here is that Vivi now has access to a much more powerful spell (Bio), so I don't need to remove everyone's headgear, thus making it easier to survive the fight.
With my strategy the chance of successfully completing the battle in one round is approximately 2/3. For me, this is high enough that I'd rather not backtrack to the world map to save afterwards. You can do so if you want, especially if you're going to have Steiner take Abadon's experience as that path has a large time buffer. With this battle Freya gained another level and has now mastered her first ability -- Antibody.
After the battle I proceeded straight through Burmecia, eventually getting no encounters. In the balcony area after rescuing Wei and Kal, I went through the first opening and back out again to reduce the chance of an encounter. In the next screen after that I opened the first chest for a Tent to give me some extra gil.
After saving with Atla I made some changes to my equipment to prepare for Beatrix and to switch over to Dagger and Steiner. I gave Zidane the Mythril Dagger, Yellow Scarf, and Wrist, and gave Vivi a Wrist. Then I removed Vivi's Cotton Robe and Yellow Scarf, Freya's Bronze Gloves, Quina's Cotton Robe, and Zidane's Bronze Vest and Feather Hat, and activated Zidane's Bandit. From Beatrix I stole the Phoenix Down and Chain Plate. It's definitely not worth going after the Mythril Sword. After skipping the FMV and saving my time at the end of disc 1 is now 02:36:26.
This is where I intend to record my progress as I attempt to complete an Excalibur II Perfect Game using the Ordered with Final Equipment: Balanced Quina stat path, perhaps being the first person to ever do so.
Friday, October 25, 2013
Tuesday, October 15, 2013
Gizamaluke's Grotto
Now it's time to take on the black mages in Gizamaluke's Grotto. Before engaging the first Type As, I made some last-minute changes to my equipment so they ended up as follows:
Zidane Freya Vivi Quina
Butterfly Sword Javelin Mage Staff Fork
- Iron Helm - -
Glass Armlet Bronze Gloves Leather Wrist Leather Wrist
Bronze Vest Linen Cuirass Cotton Robe Cotton Robe
Coral Ring Glass Buckle Yellow Scarf Yellow Scarf
_________________________________________________________
Man Eater Millionaire
It is essential that Freya be equipped exactly as shown. Here's how the first Type A battle went: Zidane attacked first for a guaranteed one-hit kill. The remaining Type A hit Freya with a Blizzard spell, but she survived. She then jumped and Quina attacked. Due to Quina's random damage formula, there's a chance s/he might not do enough damage, but s/he did. Vivi then toasted the party with a Fire spell to knock everyone out, and Freya finished the battle with her landing. Freya went up to level 5, and I got some bonus gil. :) It's possible to get through this battle without the Type As ever getting a turn, but I was satisfied with this result.
After this battle, I revived only Zidane, healed both him and Freya just in case, and then immediately engaged the other Type A. Since taking the experience results in much easier battles, I rearranged the order of things here to make it a bit easier overall. I had Zidane attack for another one-hit kill, and Freya attacked since I didn't have Quina to do that this time. The remaining Type A used Thunder on Zidane (guess I didn't need to heal them. Oh well). Zidane then knocked himself out and Freya jumped to end the battle. Freya gained one more level to reach level 6.
I handled the scene with the moogles and saved. After reloading, I revived everyone, making sure Quina was revived with 1 HP. When I got that, I made some equipment changes to take advantage of Gizamaluke's AP. I gave Zidane the Feather Hat and Yellow Scarf, Freya a Yellow Scarf, and Vivi the Leather Hat and Coral Ring. I also activated Zidane's Steal Gil just for fun. I got really lucky in the fight because I was able to steal the Ice Staff (1/16 chance). I would have been happy with anything because the gil difference isn't all that great here, but it was still nice to get the best thing. I then fired off a Limit Glove and Gizamaluke died without even getting a turn.
I screwed up a lot in South Gate, but it only cost me a few seconds, so I kept it. I've found that talking to the worker on the left, then his boss, then Mary is fastest. Other than that, there's not really much to say about this part.
Getting back to Zidane and company, it was now time to dig up some Chocographs! Since leaving Gizamaluke's Grotto is scripted, the RNG is fixed when you leave, allowing you to run a great distance without fear of random encounters. I ran until just short of the gap between the mountains past Cleyra before saving. Then I ran to the tracks, called Choco, and dug up the Healing Shore Chocograph to get the Reef transformation. With that, I rode back to the Grotto and ran back through, picking up the other Gizamaluke Bell from the dead Burmecian soldier that you get the first bell from.
Back on the Lindblum side again, I ran toward the chocobo tracks, saving by Qu's Marsh. I then dug up the Small Beach and Streamside Chocographs for some goodies (especially the Oak Staff) and returned once more to the grotto. The only thing left to do here was to get the last Gizamaluke Bell from the soldier at the end of that long walkway. It took quite a few tries to get it without any encounters, but I eventually got it. With that done, it was time to finally say goodbye to Gizamaluke's Grotto and head to Burmecia. I ran a little over halfway to Burmecia and saved with a time of 02:25:35.
Zidane Freya Vivi Quina
Butterfly Sword Javelin Mage Staff Fork
- Iron Helm - -
Glass Armlet Bronze Gloves Leather Wrist Leather Wrist
Bronze Vest Linen Cuirass Cotton Robe Cotton Robe
Coral Ring Glass Buckle Yellow Scarf Yellow Scarf
_________________________________________________________
Man Eater Millionaire
It is essential that Freya be equipped exactly as shown. Here's how the first Type A battle went: Zidane attacked first for a guaranteed one-hit kill. The remaining Type A hit Freya with a Blizzard spell, but she survived. She then jumped and Quina attacked. Due to Quina's random damage formula, there's a chance s/he might not do enough damage, but s/he did. Vivi then toasted the party with a Fire spell to knock everyone out, and Freya finished the battle with her landing. Freya went up to level 5, and I got some bonus gil. :) It's possible to get through this battle without the Type As ever getting a turn, but I was satisfied with this result.
After this battle, I revived only Zidane, healed both him and Freya just in case, and then immediately engaged the other Type A. Since taking the experience results in much easier battles, I rearranged the order of things here to make it a bit easier overall. I had Zidane attack for another one-hit kill, and Freya attacked since I didn't have Quina to do that this time. The remaining Type A used Thunder on Zidane (guess I didn't need to heal them. Oh well). Zidane then knocked himself out and Freya jumped to end the battle. Freya gained one more level to reach level 6.
I handled the scene with the moogles and saved. After reloading, I revived everyone, making sure Quina was revived with 1 HP. When I got that, I made some equipment changes to take advantage of Gizamaluke's AP. I gave Zidane the Feather Hat and Yellow Scarf, Freya a Yellow Scarf, and Vivi the Leather Hat and Coral Ring. I also activated Zidane's Steal Gil just for fun. I got really lucky in the fight because I was able to steal the Ice Staff (1/16 chance). I would have been happy with anything because the gil difference isn't all that great here, but it was still nice to get the best thing. I then fired off a Limit Glove and Gizamaluke died without even getting a turn.
I screwed up a lot in South Gate, but it only cost me a few seconds, so I kept it. I've found that talking to the worker on the left, then his boss, then Mary is fastest. Other than that, there's not really much to say about this part.
Getting back to Zidane and company, it was now time to dig up some Chocographs! Since leaving Gizamaluke's Grotto is scripted, the RNG is fixed when you leave, allowing you to run a great distance without fear of random encounters. I ran until just short of the gap between the mountains past Cleyra before saving. Then I ran to the tracks, called Choco, and dug up the Healing Shore Chocograph to get the Reef transformation. With that, I rode back to the Grotto and ran back through, picking up the other Gizamaluke Bell from the dead Burmecian soldier that you get the first bell from.
Back on the Lindblum side again, I ran toward the chocobo tracks, saving by Qu's Marsh. I then dug up the Small Beach and Streamside Chocographs for some goodies (especially the Oak Staff) and returned once more to the grotto. The only thing left to do here was to get the last Gizamaluke Bell from the soldier at the end of that long walkway. It took quite a few tries to get it without any encounters, but I eventually got it. With that done, it was time to finally say goodbye to Gizamaluke's Grotto and head to Burmecia. I ran a little over halfway to Burmecia and saved with a time of 02:25:35.
Friday, October 11, 2013
Chocobo's Forest
After grabbing the Tent on my way out, the first order of business upon leaving Lindblum is to recruit Quina. Once that was out of the way, I headed straight to Chocobo's Forest. I got pretty far before saving; I managed to cross the bridge over the river before stopping to save. This made the next bit easier.
I entered the forest and met Mene and Choco. I played my first game and got the Stone with Patterns, then immediately played another game. I didn't bother saving after the first game because getting the Stone with Patterns is just about guaranteed. In my second game I got a Chocograph Piece and the Healing Shore Chocograph, so I went over to South Gate, looted it, and saved.
At this point it was time to learn Limit Glove. I prepared my party for the upcoming battles by optimizing everyone, then removing everyone's headgear except Freya's and giving Zidane the Mage Masher and Coral Ring and Freya the Glass Buckle. I then activated Zidane's Man Eater and Quina's Millionaire. I was hoping for a preemptive battle against the Mandragora. I didn't get one, but the battle I got was still pretty good. Zidane, Freya, and Vivi all attacked, Quina ate the Mandragora, and Zidane used Flee. None of my characters got hurt.
With Limit Glove learned, it was time for another game of Hot & Cold. The Small Beach Chocograph proved more elusive than Healing Shore. I eventually got it, though, as the last item in a game with a nice limit bonus to boot! I don't remember what the other items I got in my games were, but they were all junk, and I can't be bothered to compare the item stashes in my files to see what the differences are.
Now I'm done with Chocobo Hot & Cold until disc 3, so I headed over to Gizamaluke's Grotto and saved outside. My time is now 02:08:05.
I entered the forest and met Mene and Choco. I played my first game and got the Stone with Patterns, then immediately played another game. I didn't bother saving after the first game because getting the Stone with Patterns is just about guaranteed. In my second game I got a Chocograph Piece and the Healing Shore Chocograph, so I went over to South Gate, looted it, and saved.
At this point it was time to learn Limit Glove. I prepared my party for the upcoming battles by optimizing everyone, then removing everyone's headgear except Freya's and giving Zidane the Mage Masher and Coral Ring and Freya the Glass Buckle. I then activated Zidane's Man Eater and Quina's Millionaire. I was hoping for a preemptive battle against the Mandragora. I didn't get one, but the battle I got was still pretty good. Zidane, Freya, and Vivi all attacked, Quina ate the Mandragora, and Zidane used Flee. None of my characters got hurt.
With Limit Glove learned, it was time for another game of Hot & Cold. The Small Beach Chocograph proved more elusive than Healing Shore. I eventually got it, though, as the last item in a game with a nice limit bonus to boot! I don't remember what the other items I got in my games were, but they were all junk, and I can't be bothered to compare the item stashes in my files to see what the differences are.
Now I'm done with Chocobo Hot & Cold until disc 3, so I headed over to Gizamaluke's Grotto and saved outside. My time is now 02:08:05.
Thursday, October 10, 2013
Lindblum
This is a pretty easy segment. The reason it took so long is because I spent a lot of the past week working out changes to my plan that come due to an amazing discovery I made. More on that later.
I grabbed the gil in the inn's lobby on my way out, then proceeded to loot the Business District. After that it was time to execute the first Cotton Robe trick. Since it's not possible at this point to have enough money to do it all at once, this one has to be done in stages. I started by selling off all my extra stuff and buying 10 Steepled Hats. I kept my Bronze Armor and Rubber Helm to use later, however. Then I went over to the synthesis shop and synthesized 11 Cotton Robes (remember I already had 2 Steepled Hats from the Black Waltzes) and 4 Desert Boots. The Desert Boots are why I bought the Leather Shirts back in Dali. They give me a nice profit -- not quite as nice as the Cotton Robes, but it certainly helps!
After doing that, I went back to the equipment shop, sold the Cotton Robes and Desert Boots, and bought 20 Steepled Hats. I then synthesized 21 Cotton Robes and sold them. Next, I bought 31 Steepled Hats, synthesized 31 Cotton Robes, and sold them. For my final round of buying and synthesizing, I bought 1 Javelin, 1 Glass Armlet, 41 Steepled Hats, and 1 Linen Cuirass, and synthesized 1 Butterfly Sword, 36 Cotton Robes, 4 Yellow Scarves, and 1 Glass Buckle. I don't need The Ogre yet, and I'll get one for free before I do need it, so I don't bother getting it now. This means I don't need to buy the Dagger and Mage Mashers. The Linen Cuirass is so Freya can wear it against Beatrix and still leave one for me to synthesize in Treno. The Glass Armlet is so I can make the Glass Buckle, which I will be using shortly.
Looting the rest of Lindblum is very straightforward, so I'll skip the details. I will say, however, that I skipped getting the Silver Gloves in the synthesis shop because they're not missable, and getting them now would mess up Freya's optimization. When I reached the moogle in the castle guest room I exchanged letters but skipped saving. This part only has a small amount of luck with my new strategy so I figured it wasn't necessary. This whole segment only took me 2 tries once I got the practice down.
Now on to the Festival of the Hunt! This is where I make the biggest time savings in the entire challenge! Thanks to my new discovery it is possible to skip getting the Needle Fork from Zaghnol on either Ordered with Final Equipment stat path. It's also theoretically possible on the guide's Path B and Path C, but it's incredibly difficult on those paths. If you want to do it, you would have to dig up a Barette in Chocobo Hot & Cold. The only thing you have to watch out for in the festival is making sure Freya gets at least 100 points. I should also mention that, if you don't want Freya to win, you have to run down the festival clock anyway, so you might as well get the Needle Fork. If you want Freya to win or you don't care who wins, then this is a great way to save a lot of time on Ordered With Final Equipment!
After the festival I went through the scenes, picked up the Wyerd card, handled Mognet with the moogle at the Dragon's Gate, and saved. My time is now 01:55:21.
I grabbed the gil in the inn's lobby on my way out, then proceeded to loot the Business District. After that it was time to execute the first Cotton Robe trick. Since it's not possible at this point to have enough money to do it all at once, this one has to be done in stages. I started by selling off all my extra stuff and buying 10 Steepled Hats. I kept my Bronze Armor and Rubber Helm to use later, however. Then I went over to the synthesis shop and synthesized 11 Cotton Robes (remember I already had 2 Steepled Hats from the Black Waltzes) and 4 Desert Boots. The Desert Boots are why I bought the Leather Shirts back in Dali. They give me a nice profit -- not quite as nice as the Cotton Robes, but it certainly helps!
After doing that, I went back to the equipment shop, sold the Cotton Robes and Desert Boots, and bought 20 Steepled Hats. I then synthesized 21 Cotton Robes and sold them. Next, I bought 31 Steepled Hats, synthesized 31 Cotton Robes, and sold them. For my final round of buying and synthesizing, I bought 1 Javelin, 1 Glass Armlet, 41 Steepled Hats, and 1 Linen Cuirass, and synthesized 1 Butterfly Sword, 36 Cotton Robes, 4 Yellow Scarves, and 1 Glass Buckle. I don't need The Ogre yet, and I'll get one for free before I do need it, so I don't bother getting it now. This means I don't need to buy the Dagger and Mage Mashers. The Linen Cuirass is so Freya can wear it against Beatrix and still leave one for me to synthesize in Treno. The Glass Armlet is so I can make the Glass Buckle, which I will be using shortly.
Looting the rest of Lindblum is very straightforward, so I'll skip the details. I will say, however, that I skipped getting the Silver Gloves in the synthesis shop because they're not missable, and getting them now would mess up Freya's optimization. When I reached the moogle in the castle guest room I exchanged letters but skipped saving. This part only has a small amount of luck with my new strategy so I figured it wasn't necessary. This whole segment only took me 2 tries once I got the practice down.
Now on to the Festival of the Hunt! This is where I make the biggest time savings in the entire challenge! Thanks to my new discovery it is possible to skip getting the Needle Fork from Zaghnol on either Ordered with Final Equipment stat path. It's also theoretically possible on the guide's Path B and Path C, but it's incredibly difficult on those paths. If you want to do it, you would have to dig up a Barette in Chocobo Hot & Cold. The only thing you have to watch out for in the festival is making sure Freya gets at least 100 points. I should also mention that, if you don't want Freya to win, you have to run down the festival clock anyway, so you might as well get the Needle Fork. If you want Freya to win or you don't care who wins, then this is a great way to save a lot of time on Ordered With Final Equipment!
After the festival I went through the scenes, picked up the Wyerd card, handled Mognet with the moogle at the Dragon's Gate, and saved. My time is now 01:55:21.
Saturday, September 28, 2013
Black Waltz 2 & 3
This one took a long time because I kept messing up on the Black Waltz 2 fight. The first time I got to him I accidentally attacked Black Waltz 2 when I shouldn't have and triggered the multi-target Fira. The second time I got to him he targeted Steiner in round 2, so I had Vivi attack him to finish him off, but he survived! (d'oh!)
Here's how it went when I finally did succeed. After looting the chests and rescuing Vivi, I opened the door and encountered two ghosts. Zidane's turn came up immediately, so I had him Flee. I got the chests in there and headed out of the underground, equipping Zidane with the Mythril Dagger and Feather Hat and activating Bandit. The guide doesn't say to give him the Feather Hat, but I do it so he's guaranteed to survive Black Waltz 3's Thundara without needing a Silk Shirt. I want him to gain more AP for Protect Girls, so he's keeping the Leather Shirt on.
When I got control of Steiner, I optimized him and activated Bird Killer since I forgot to do that earlier. The only change in his equipment is the Iron Helm. Then I'm ready to take on the Black Waltzes. Black Waltz 2 opened with an attack on Zidane, and I retaliated with Fire Sword and an attack from Zidane. Black Waltz 2's next move was to blast Vivi with a Fire Spell and knock him out, which was just what I wanted him to do. Steiner and Zidane continued to pound him, and I had Dagger heal Zidane just in case. It turned out to not be necessary because Black Waltz 2 attacked Steiner next. Still, I wasn't about to risk another screw up! By keeping track of the numbers I saw that one more attack from Steiner would finish it. Due to my aforementioned kleptomania, I had Zidane use his turn to steal and got a Steepled Hat. Steiner then finished the battle with another attack.
Once that was over I knew I was home free. The battle against Black Waltz 3 is practically scripted as long as you do what the guide tells you to do. When Zidane's second turn comes up he has nothing better to do, so you might as well steal. I got another Steepled Hat. In Lindblum, I removed everyone's equipment except for the Wrists, read Ruby's letter, and saved. My time is now 01:35:11.
Here's how it went when I finally did succeed. After looting the chests and rescuing Vivi, I opened the door and encountered two ghosts. Zidane's turn came up immediately, so I had him Flee. I got the chests in there and headed out of the underground, equipping Zidane with the Mythril Dagger and Feather Hat and activating Bandit. The guide doesn't say to give him the Feather Hat, but I do it so he's guaranteed to survive Black Waltz 3's Thundara without needing a Silk Shirt. I want him to gain more AP for Protect Girls, so he's keeping the Leather Shirt on.
When I got control of Steiner, I optimized him and activated Bird Killer since I forgot to do that earlier. The only change in his equipment is the Iron Helm. Then I'm ready to take on the Black Waltzes. Black Waltz 2 opened with an attack on Zidane, and I retaliated with Fire Sword and an attack from Zidane. Black Waltz 2's next move was to blast Vivi with a Fire Spell and knock him out, which was just what I wanted him to do. Steiner and Zidane continued to pound him, and I had Dagger heal Zidane just in case. It turned out to not be necessary because Black Waltz 2 attacked Steiner next. Still, I wasn't about to risk another screw up! By keeping track of the numbers I saw that one more attack from Steiner would finish it. Due to my aforementioned kleptomania, I had Zidane use his turn to steal and got a Steepled Hat. Steiner then finished the battle with another attack.
Once that was over I knew I was home free. The battle against Black Waltz 3 is practically scripted as long as you do what the guide tells you to do. When Zidane's second turn comes up he has nothing better to do, so you might as well steal. I got another Steepled Hat. In Lindblum, I removed everyone's equipment except for the Wrists, read Ruby's letter, and saved. My time is now 01:35:11.
Thursday, September 19, 2013
Black Waltz 1 and Sealion
It didn't take me too long to get my perfect boss fight. Here's how it went:
Round 1 -- Sealion attacks, Zidane steals Ether, Black Waltz 1 attacks
Round 2 -- Sealion attacks, Zidane uses Potion, Black Waltz 1 attacks
Round 3 -- Sealion attacks, Zidane steals Mythril Dagger, Black Waltz 1 attacks
Round 4 -- Sealion attacks, Zidane uses Potion, Black Waltz 1 attacks, Trance!
Round 5 -- Sealion attacks, Zidane uses Free Energy, Black Waltz 1 is dead
Round 6 -- Sealion attacks, Zidane attacks
Round 7 -- Sealion attacks, Zidane uses Free Energy for the win!
It only took 8 hits to get Zidane to trance, which was perfect for this situation. I barely managed to survive at the end. Zidane was left with just 2 HP. After the battle I went back to Mois and saved with a time of 1:01:38. Now that I've experienced my new strategy, I think it's decent for the average player. Extreme speed-runners, however, will probably want to use the more traditional method because you can get better results that way if you're patient enough to get the best outcome.
With that out of the way, I proceeded to the exit of the Ice Cavern (finally!). On my way out, I equipped Vivi, Garnet, and Zidane with Wrist so I could get them out of my inventory. I didn't save on the way to Dali. It's not that far, after all.
At Dali, I spent the night at the inn, then gave Gumo his letter from Mois. Outside, I took a couple seconds to pick up the 120 gil on the ground. Then I quickly visited the farm, followed by two visits to the pub. When that was done, I talked to Vivi, then into the shop to talk to Dagger. Choosing the first option followed by the second option saves a bit of time here. I then sold my three Phoenix Pinions, and bought 99 Wrists, 5 Feather Hats, and 3 Leather Shirts for synthesis later. After some scenes, I entered the underground and looted the first two screens. In the third screen, I checked the barrel to get the moogle to pop out, then climbed the boxes to the Ether. I then picked up the next moogle letter and saved while still standing on the first box. This saves a second or two-- not a whole lot to get worked up over, but still something.
My time now is 01:12:35.
Round 1 -- Sealion attacks, Zidane steals Ether, Black Waltz 1 attacks
Round 2 -- Sealion attacks, Zidane uses Potion, Black Waltz 1 attacks
Round 3 -- Sealion attacks, Zidane steals Mythril Dagger, Black Waltz 1 attacks
Round 4 -- Sealion attacks, Zidane uses Potion, Black Waltz 1 attacks, Trance!
Round 5 -- Sealion attacks, Zidane uses Free Energy, Black Waltz 1 is dead
Round 6 -- Sealion attacks, Zidane attacks
Round 7 -- Sealion attacks, Zidane uses Free Energy for the win!
It only took 8 hits to get Zidane to trance, which was perfect for this situation. I barely managed to survive at the end. Zidane was left with just 2 HP. After the battle I went back to Mois and saved with a time of 1:01:38. Now that I've experienced my new strategy, I think it's decent for the average player. Extreme speed-runners, however, will probably want to use the more traditional method because you can get better results that way if you're patient enough to get the best outcome.
With that out of the way, I proceeded to the exit of the Ice Cavern (finally!). On my way out, I equipped Vivi, Garnet, and Zidane with Wrist so I could get them out of my inventory. I didn't save on the way to Dali. It's not that far, after all.
At Dali, I spent the night at the inn, then gave Gumo his letter from Mois. Outside, I took a couple seconds to pick up the 120 gil on the ground. Then I quickly visited the farm, followed by two visits to the pub. When that was done, I talked to Vivi, then into the shop to talk to Dagger. Choosing the first option followed by the second option saves a bit of time here. I then sold my three Phoenix Pinions, and bought 99 Wrists, 5 Feather Hats, and 3 Leather Shirts for synthesis later. After some scenes, I entered the underground and looted the first two screens. In the third screen, I checked the barrel to get the moogle to pop out, then climbed the boxes to the Ether. I then picked up the next moogle letter and saved while still standing on the first box. This saves a second or two-- not a whole lot to get worked up over, but still something.
My time now is 01:12:35.
Saturday, September 14, 2013
Ice Cavern
This segment clearly showed that my lucky streak has ended. It took several hours of attempts, but I finally made it through this part!
From my last post, you can see that my save was not in an optimal spot. That was part of the reason why I decided to do some trance-gauge building using Mus. I got into a battle right outside the Ice Cavern with three Mus. I knocked out everyone except Zidane, then had him shift to the back row so he could absorb all the hits. After making him endure a couple rounds of hits, I ran. From save to save, this took 1 minute and 33 seconds.
Zidane's trance gauge is now about halfway full, maybe a little more. My aim is for Zidane to trance in 9 hits from Black Waltz 1 and Sealion. This will allow me to steal both the Ether and the Mythril Dagger. My reasons for including the Ether as well are:
1) I am a kleptomaniac when it comes to Final Fantasy games.
2) The extra 1,000 gil from the Ether will be nice to have for my shopping spree in Lindblum.
With that out of the way, I proceeded to attempt to get through the Ice Cavern with no encounters, and it certainly took a long time. What was most frustrating was the time I got an encounter when I was only two steps away from being home free. In the screen with the Potion and Ether, I got the Potion first, left the screen, got the Ether, left the screen again, then went through to the next area. There, I got the Potion and Mage Masher, went back the way I came, then got the Elixir and went through. On the last dangerous screen, I got only the Phoenix Down before going on to save. After saving, I went back for the Leather Wrist. Finally, I healed up Zidane and equipped him as follows before saving again:
Mage Masher
Leather Hat
Leather Wrist
Leather Shirt
Moonstone
Now I'm ready to go take on the bosses! My time is now 00:56:01.
Subscribe to:
Posts (Atom)